"Our goal has been to create a world where dinosaurs are not framed as monsters, but as believable animals" ...
Isolation, says former Creative Assembly dev Gary Napper, but they don't want you to perceive the dinos as "monsters".
In an official PlayStation blog post on the reveal, game director Gary Napper provides ample insight into the upcoming release. He wrote the following on the team's philosophy behind creating The Lost ...
If you're in the mood for another perfectly solid slice of the Alien universe while waiting for Creative Assembly's sequel, Rogue Incursion has you covered. Another thing you may not have known is ...
Twelve years after the original Alien: Isolation game was released across platforms, on the official "Alien Day" meant to celebrate the beloved franchise, game developers Creative Assembly are ...
"That was not some decision made because we're a game about pacifism or we're a non-violent studio" ...